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        <title>FOSS4G - Using game engines for 3D geospatial development</title>
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        <description>When it comes to 3D graphics, computer games have been the technical leaders for decades. The game engines behind it have only recently been discovered by GIS manufacturers. This talk introduces game engines in general and the leading open source game engine Godot in detail. It also shows the status of integrating GIS data, which will play an increasingly important role in the age of AR and VR. When it comes to 3D graphics, computer games have been the technical leaders for decades. The game engines behind it have only recently been discovered by GIS manufacturers. This talk introduces game engines in general and the leading open source game engine Godot in detail. It also shows the status of integrating GIS data, which will play an increasingly important role in the age of AR and VR. Authors and Affiliations – Pirmin Kalberer (1) (1) Sourcepole AG, Switzerland Track – Software Topic – Data visualization: spatial analysis, manipulation and visualization Level – 1 - Principiants. No required specific knowledge is needed. Language of the Presentation – English</description>
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